9.9 10.0 9.8 9.9 10.0 9.9
So after diving into SM on Wednesday night, the group did a triple wipe and a twirling hunter panic feign death (which then turned into a regular death. it's high degree of difficulty but I've mastered it).
Mainly, I feel very guilty for having to wipe three times even with big Tat in the group (please send the songs the dry cleaning bill, seriously. it's the least we should do). Thank you Gav for taking the songs through SM when you could've been elsewhere questing and not dying.
So after bellyflopping big time I'm thinking what I could've done different. Maybe ToC can offer more insight?
In close quarter combat with my hunter distance is a big issue. Because my gun deals more dps than my melee weapon I will try to back up until i can get a little distance between the target and myself. There's a dead zone between 5 to 8 yards where I can neither swing or shoot. In the room that leads up to the final boss in SM this was a big issue, I had trouble finding a spot where I can shoot. Maybe we could've lead those monks back to the long narrow hall just south of it while i set up a trap? or should I just jump in and swing?
My pet, while it holds agro to some degree and has 1k+ armor, will chase after dying targets. So without risking more agro i've put my pet in the passive mode for most of SM. I know this isn't the best option but in halls of SM I can't be too sure if my pet will agro more mobs while chasing down a dying one. I've tried to use concussive shots right before they show sign of escape to slow it down but it's no guarantee. Dying target could deflect my concussive shot as my pet run toward a crowd of new mobs. Any other suggestions?
I've notice Sherie and I have similar problems with our skills. We still need more practice at SM to know when to use what skill. There's also panic that complicates things. On the third wipe, I saw Tsuno get dropped right before me by two monks, big Tat is still recovering from ressurection sickness. sherie just dropped a magma totem and she couldn't last 3 punches with two monks. those two monks started moving on big Tat, oh crap, i've just been watching that whole thing without doing anything, and now bit Tat is dead. so that's when i tried to feign death (it's really stupid, i know, but at the moment i was just trying to survive). i couldn't feign death with two monks making a punching bag outta me. those two monks made me do things i couldn't tell my psychologist.
Heh, so although the outcome is far from what we had hoped for I know Sherie and I had lots of fun. Hopefully we can formulate new strategy and get back into SM.
Thursday, February 10, 2005
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