Monday, August 28, 2006
BC talents and skills
The Burning Crusade talents and skills are out for anyone who's interested, I know I am very happy with the mage and pretty happy with the warrior ones, what do you guys think?
Wednesday, August 23, 2006
ST run
Joe and I have a quest in there and would like to run it.
Wendyfoo(rouge 53)
Wolfsong(hunter 60)
Scott mentioned intrest if we didn't start late and stay up late. Lets say 7ish, to 9:30ish if we do it durring the week. Ofcourse there is always friday or the weekend.
We need to kill the green Drakes, so no need to run the whole instance. If I can I will make raptor PUNCH and moose turd PIE.
This also hinges on if I can make it if I can get Wendyfoo out of wpl. Wow is crashing on me every time i try to load her.
Wendyfoo(rouge 53)
Wolfsong(hunter 60)
Scott mentioned intrest if we didn't start late and stay up late. Lets say 7ish, to 9:30ish if we do it durring the week. Ofcourse there is always friday or the weekend.
We need to kill the green Drakes, so no need to run the whole instance. If I can I will make raptor PUNCH and moose turd PIE.
This also hinges on if I can make it if I can get Wendyfoo out of wpl. Wow is crashing on me every time i try to load her.
Monday, August 14, 2006
News on Burning Crusade
Blizzard just released a ton of new information through a bunch of news websites, go to blizzard's main site to see where. In short, the expansion will make WoW everything I ever wanted it to be. If all of us get it, we can have a ton of fun together, and best of all we don't have to have all this Top of fabled monkey buisness, we'll have enough people to make our own raiding guild that will be able to handle most of the dungeons in the game!
Here's a summary of the things they said:
-All new dungeons will be 5-man, 10 man or 25 man at the very most. You will be able to do lower dungeons that you liked again at level 70, just select the hard difficulty and those bosses for level 63 dungeons will suddenly become a challenge for a 70 player, and drop level 70 loot!
-There will be caputurable cities and other cool world pvp junk, and honor will be like a currency, instead of grinding forever to get to a rank, there is no honor decay and you spend honor like money to get PvP items that are guaranteed to be as good as the top gear form dungeons.
-There will also be an arena sysetm, kinda like battle net is now, you make a team for 2vs2, 3vs3 or 5vs5, pick a team name and colors, then compeate with an intellegent match making system that pits your team against others even of the same faction in your cross server battlegroups. The match making will take into account gear, group makeup, and skill of opponents when making matchups.
There is more in those articles, but those are some of the biggies.
Here's a summary of the things they said:
-All new dungeons will be 5-man, 10 man or 25 man at the very most. You will be able to do lower dungeons that you liked again at level 70, just select the hard difficulty and those bosses for level 63 dungeons will suddenly become a challenge for a 70 player, and drop level 70 loot!
-There will be caputurable cities and other cool world pvp junk, and honor will be like a currency, instead of grinding forever to get to a rank, there is no honor decay and you spend honor like money to get PvP items that are guaranteed to be as good as the top gear form dungeons.
-There will also be an arena sysetm, kinda like battle net is now, you make a team for 2vs2, 3vs3 or 5vs5, pick a team name and colors, then compeate with an intellegent match making system that pits your team against others even of the same faction in your cross server battlegroups. The match making will take into account gear, group makeup, and skill of opponents when making matchups.
There is more in those articles, but those are some of the biggies.
Tuesday, August 08, 2006
ToC Special Event
Monday, August 07, 2006
Friday, August 04, 2006
Friday Night ToC run?
I'll be home, will be looking for a run of something. My rogue needs a dragon clear of ST.
Thursday, August 03, 2006
MD/Ruin or How Alk became über without becoming a fire mage
Notable talents: Master Demonologist, Devastation and Ruin.
-- wowwiki
The advantages of this build are the increased power and utility of your pets -- since such talents as Fel Intellect, Fel Stamina and Unholy Power improve every pet, while Improved Imp/Voidwalker/Succubus improve specific ones -- and great flexibility, as Master Demonologist and Demonic Sacrifice give a wide range of benefits to select from based on the situation. The radical change in specialization can be almost like respending your talent points, and all it costs is a Soul Shard. Also, Demonic Embrace gives you a large stamina boost.
The threat reduction of the imp stacks with the threat reduction of Salvation or Tranquil Air Totems. This combined with Improved Shadowbolt, Bane and Ruin makes for a tankfriendly warlock with high DPS.
-- wowwiki
Tuesday, August 01, 2006
ToC and inviting alts?
Who has rights to invite? Brooke went ahead and filled all her slots already w/ alts. :-) Just wondering if members can invite into ToC?
Yaya, just F&F
Yaya, just F&F
Subscribe to:
Posts (Atom)