Sunday, April 16, 2006

Can you tell me how to get...

So I'm at the level where I can enter Alterac Valley, and they have the best awards so I'm going to try to focus on that one, but I also remember it as being the most complicated one. If I remember right there are special little quests for the lower level people like me to do like go gold hunting and so forth, but I don't want to run in there compleatly clueless. Can any of you either point me to a website with a good guide or tell me the basics of this place, especially where I can find stuff? Thx.

9 comments:

SWong said...

Titmouse's assessment is harsh but accurate. You would probably have some fun with a group of about 3 or 4 like-minded players trying to take a mine. You could probably make it to the boss after about 20 minutes of clearing, and after that it's a lot of ferrying boxes back to base for a little bit of reputation, while people curse at you for not helping to take graveyards.

That said, I think that you will find the large scale PVP at levels 58-60 to be a worthwhile distraction from time to time, especially as a warrior.

Andrew / Hidoi said...

Thanks for the much needed info, all I had to work with was teh bilzzard articles when the battlegrtound first came out, which only describes the ideal situation blizzard hoped it would end up as. It seemed from what I read there that there was a special bracket for the lower 50's, but it seems that it takes anyone and you can do other stuff that take graveyards if you want. So the gold quests are not usually worth it? Or were you saying just not worth it for a low level guy? Thanks

SWong said...

Most of the people I've encountered in AV are there strictly to farm for the reputation rewards. There are a few initial quests (like the AB quests) to capture certain objectives; really, you just have to be in a raid while these objectives are taken to get credit. These quests are non-repeatable.

There is a soloable quest to retrieve a Frostwolf banner; it is one of the first AV quests, it is nonrepeatable, and it has no effect on the outcome of a match. It is, however, a prerequisite of other AV quests.

Taming wolves and gathering ram hides are repeatable quests, ideal for a sub-60 character driven by a slightly autistic player. Wolves are quite easy and tedious to tame, with almost no risk involved.

Gathering ram hides requires killing dozens of rams inside of enemy territory. Getting there requires running a gauntlet of enemy players and guard towers. If you make it into their field alive, you face a constant risk of detection and assassination by enemy players. The return trip is made simple with your Frostwolf trinket, which allows a one-way teleport back to base with a relatively short cooldown.

Gathering supplies is slightly more interesting, in that you have to retake the mine every hour or so. There's little to no risk of death after the mine is taken. It is somewhat more interesting and economical to take the enemy's mine, though you have to break through a few strategic bottlenecks to get over there, with an excessively high risk of detection.

There are also the standard insignia collection quest turnins - dead enemy players and NPCs can be looted for special items. Armor scraps can be turned in in stacks of 20 (roughly 6 kills worth), granting eventual upgrades to friendly NPCs.

Blood can be turned in to a shaman at base, who eventually summons a giant ice god who will eventually attack the enemy base, assuming that the enemy doesn't use a variety of exploits to divert it into a killing zone (the Horde usually does this to the Alliance god too).

Various kinds of enemy flesh can be delivered to friendly aerial commanders, once certain enemy towers are destroyed. Enough of these turnins will activate aerial units in certain zones, which can be surprisingly devastating.

These quests look better on paper than they do in the field. Alterac games on Hyjal rarely go on long enough for these quests to come into play. If you are farming for reputation, I think that it is far more economical to rush the enemy lines over and over in suicide attacks, tagging as many enemies as possible before dying; you get 1 reputation point for each one of them that is eventually killed. In the meantime, the Alliance on Hyjal has victory in AV down to a science, while the Horde specifically plays to lose.

Joe said...

dumb question.. do you queue the same way as you do with other pvp areas? the other pvp areas seems to have a really quick pace, there's no time for anything except pvp. seems a bit complicated with all the objectives.

is it at all like the chaotic tarren mill of old?

Maraco said...

yeah, thats basicly it joe. old TM...

except you feel like the alliance just happen to have something up their sleave the whole time.

SWong said...

Don't get me wrong - it can be a fun diversion from time to time. Tarren Mill in the old days is an excellent comparison, though I believe that predates Hidoi by a few months.

There's a queueing system to get in. I rarely have to spend more than 10 minutes in a queue to enter AV; over half the time, I can walk right in.

There's less of a sense of strategy like you get in WSG or AB, but the combat can be almost non-stop. With my hunter, I like to stand just short of the melee scrum and shoot at enemy casters. I'm also decent at intercepting enemies who are trying to rush past our lines to assault graveyards to our rear.

Most warriors that I see in AV play on the front lines, trying to push back the enemy by breaking up their ranks with mass fears. This can also be very effective when pushing to take flags and towers.

My advice: try it out. Play in small doses; leave before you get bored. Expect to die a lot. Do the prerequisite quest, and pick up the other one-time quests for the heck of it. You will probably never see a victory, but if you do, there's a fine two-handed weapon as a reward.

Joe said...

hm, if i'll never see a victory on horde side, then i'll almost always see a victory on alliance side?

..hm, i can work with that.

Joe said...

whoa, what? you mean i can train a bunch of npc's into the middle of pvp'ing? i like it. has anyone tried sabotaging?

Andrew / Hidoi said...

Maybe we should all que toghether then and spearhead the "noob hearding" I remember Gavin mentioning something about a teamspeak server? That would be sweet. Anyway all this info has been way usefull, now at least I won't be dissapointed when I see the horde there playing like the alliance do in WSG. Speaking of horde in WSG: http://pc.gamespy.com/articles/699/699533p1.html