I'm hosting it privately for a few days to give y'all access to a faster download. It will be removed after a few days time.
Link
A few patch notes that I found interesting:
"You can now no longer avoid Onyxia's confuse effect by jumping or
moving erratically."
Does this mean moving forward/backward will no longer keep you from running through the lava?
"The Effects of Flasks will now persist through death."
Woot! Now Alchemy is usefull in PvP!
"Using /random will now send the text to your party or raid wherever
they are instead of the local area around the player that used
/random."
Finally!
"If you omit the rank of a spell in /cast or CastSpellByName(), it
will use the highest rank of the spell which you know."
Nice. Simplifies macro writing.
"A new inn has been added to the Grom'gol Base Camp in Stranglethorn
Vale at the base of the zeppelin tower."
Finally!
"The debuff limit has been increased to 16 (from 8 ). In addition, the
client will now display all 16 debuffs."
"When an attribute increasing effect (e.g. Arcane Intellect) is
refreshed on a target, it will no longer reset the target's health or
mana and then increase the total."
"Pets now switch to a new target if possible when their current target
is polymorphed."
Excellent.
"Warsong Gulch and Arathi Basin will now be level-banded as follows:
20-29, 30-39, 40-49, 50-59, 60."
Been waiting for this for a while.
"Losers of Warsong Gulch are now given a "Ribbon of Sacrifice" which
they may turn in to Captain Shatterspear or Sentinel Farsong for a
faction reward."
Even loosers get prizes.
" In the Battlegrounds, you will now automatically be resurrected by
Spirit Healers unless you choose to decline."
Tuesday, September 13, 2005
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1 comment:
wow, Thanks Gav!
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